Hello, this is the work in progress of my basilica project. It is an in-game PBR project which will be integrated into UE4.
The goal of this project is to focus on architecture, the environment and Substance designer. The final scene will represent a village square from the Age of Enlightenment where there will be a shop, a hotel, houses, vegetation (oak, grass, bush, flower box, ...), a outer wall and cemetery.
Special thanks to Etienne Ferrero for his help with the WIP rendering. (https://www.artstation.com/etienneferrero)